How do I install and load mods on my game server?

Other gamesUpdated 2 Oct 20262 min read
On this page
  1. The general flow
  2. Making sure mods actually load
  3. Frequently asked questions

Adding mods is one of the best ways to make a game server your own. The exact steps differ from game to game, but the overall flow is the same across titles — upload, enable, and restart.

The general flow

Many games have a one-click mods page in your server's menu that installs, updates and removes mods for you: Mods & Plugins on Minecraft (Add-ons & Plugins on Bedrock), Plugins on Rust (uMod), Mods on Valheim (Thunderstore), Hytale, Palworld and ARK, and Workshop on Garry's Mod. For a game without one (such as CS2), or a mod that isn't listed, install it by hand:

  1. Upload the mod files through the Files tab or via SFTP, placing them in the game's mods folder.
  2. Enable them using the startup variables on the Settings page or the game's own config.
  3. Restart the server so the mods load.

Making sure mods actually load

If mods aren't loading — for example Valheim mods or a Fabric modpack like DarkRPG — the cause is almost always one of a few things:

  • The files are in the wrong mods folder.
  • The load order is off.
  • The mod doesn't match your installed game or loader version.

Double-check those three first before assuming the mod is broken.

Tip: For Garry's Mod you can run a gamemode like TTT with addons together — install the addons from the Workshop page and set the gamemode on the Settings page.

Frequently asked questions

Do all games use the same mods folder? No — the folder name and location vary by game. Check the game's modding documentation, or open a ticket if you're unsure where yours belongs.

My mod matches the game version but still won't load — what next? Confirm the loader version too (for example the exact Fabric or Forge build), then open a ticket with your console log and we'll take a look.

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