10GB at $20/month and 12GB at $24/month are also available — see all plans.
Hardware we actually name
Most budget hosts advertise "premium hardware" and never tell you the chip. Here is ours.
AMD Ryzen 7 7700 — Germany
192GB DDR5 per node. High-clock Zen 4, which is what a Palworld simulation tick actually wants.
AMD EPYC 4244P — New York
Our North American fleet. Germany and New York are the only two regions we run.
Single-thread, by Pocketpair's own admission
Multithreading is an opt-in flag, and the official docs say leaving it unset may improve performance in v1.0+.
NVMe on every plan
Pocketpair warns that low-performance storage may corrupt saved data — not merely slow the server down.
No per-slot charges
We do not cap player slots. Palworld's own limit is a launch argument we raise on request.
Instant setup and full SFTP
Your server is live as soon as payment clears, with direct file access for mods and configs.
How much RAM does a Palworld server need?
16GB. That is Pocketpair’s own recommendation for a dedicated Palworld server, and it is our $32/month plan.
The official documentation lists 8GB as the minimum and explicitly warns that running there raises the risk of out-of-memory crashes. It recommends larger than 32GB for big servers. In practice the number is driven less by how many people are online than by how much they have built — Palworld holds every base, every Pal and every piece of automation in memory, so a long-running world grows steadily heavier even with the same group of players.
How many players can a Palworld server hold?
As many as you want. We do not cap player slots, and Palworld’s own limit is a launch argument rather than a hard cap.
Pocketpair documents the player limit as -players=32, which is a default you can change, not a ceiling built into the game. Tell us the number you want and we will set it. The honest constraint is resources rather than licensing: past roughly 30 concurrent players a Palworld world needs RAM and single-thread headroom more than it needs a bigger number in a config file.
Do I need a dedicated server to play Palworld with friends?
Not necessarily — but in-game co-op only stays up while the host is playing, and it holds far fewer people.
Palworld’s invite-code co-op runs on the host’s own machine. When they close the game, the world goes with them, and everyone’s performance depends on that one person’s PC and home connection. A dedicated server runs independently: it stays online whether or not you are, and players can log in on their own schedule.
What are the official Palworld server requirements?
Requirement
Official value
CPU
4 Core +
RAM (minimum)
8GB — the docs note this raises out-of-memory crash risk
RAM (recommended)
16GB
RAM (large servers)
Larger than 32GB
Storage
Faster SSD. Low-performance storage may corrupt saved data
Common questions about running a Palworld dedicated server with us.
How much is a Palworld server per month?
Plans run from $16/month for 8GB of RAM to $40/month for 20GB. The 16GB plan at $32/month matches Pocketpair’s recommended specification for a dedicated server.
How many players can join a Palworld dedicated server?
We do not cap player slots on any plan. Palworld’s own limit is set by the -players= launch argument, documented with a default of 32, and we will raise it for you on request.
Can I install mods on my Palworld server?
Yes. Every plan includes full SFTP access, so you can upload mods, configuration files and save data directly.
Where are your Palworld servers located?
Germany and New York. Germany runs AMD Ryzen 7 7700 with 192GB DDR5; New York runs AMD EPYC 4244P. Those are the only two regions we operate.
Do you charge per player slot for Palworld?
No. Player slots are unlimited on every plan — you set the player count against the resources of your plan rather than paying per slot.
Can I upgrade my Palworld server later?
Yes. You can move up a plan as your world grows, and your save data comes with you.