Networking & Connection

53 guides

Domains and SRV records, ports, proxies, Bedrock crossplay, whitelists and the many reasons a player cannot connect.

Most connection problems are one of three things: the address, the port, or the server not actually being up. Finding your IP and port settles the first two, and a server that shows online but rejects everyone is usually a whitelist or an online-mode mismatch rather than a network fault.

Every server already gets a free address, <short ID>.humbleservers.net, which you can change to a custom name with the pen beside the address on your server's page. For a domain of your own, an A record alone is not enough unless you are on the default port. Connecting a domain explains when you need an SRV record instead, and why a new domain does not work immediately. Bedrock and Java players connect differently, which Geyser and Floodgate covers.

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